Can learning ever be fun?
Maybe so, maybe not.
If you feel that learning SHOULDN’T be fun, then this page isn’t the right place to be.
But, if you’re thinking that you cannot make teaching fun YET, why not give these few games a go first?
If you’re looking at ideas to liven up a dull classroom, or to get your students to sit down and tune in, or to simply just switch up your teaching style to inject something fresh in class, why not try out these few tools in class?
‘Because I need a laptop!’, you say.
‘And our school wifi isn’t secure.’
But, what if you find out that most games can run smoothly on a smartphone? And that most of these Formative Learning games can run from a smartphone without sapping much data?
In the end, if you still feel that teaching can’t be engaging, at least you know that you’ve tried.
Part 1 of a long list of educational and engaging online games that can make learning more exciting.
Part 2 is a deep dive to explore the various game features in Quizlet. There are simply too many and this deserves its own space.
This is a deep dive on using Quizizz to engage learners. Capitalise on the various amazing features available to customise a specialised learning experience for your students!
Don’t forget the little ones! Manic Math is an excellent choice for Math teachers venturing into the EdTech world for the first time, needing a simple yet engaging e-learning tool to excite their elementary class students.
How about formative learning without the time constraint? Learn more about customising learning assignments using Formative to address those hard-to-reach problems.
Could spreadsheets be any fun at all? Think again! Use Flippity to unleash the powers of spreadsheets for creating learning games and productivity power ups.
When the power goes off and Wi-Fi gives up on you, gamified learning doesn’t always have to stop.
Breakout EDU is a classic tool that all teachers should add to their bag o’ tricks, for days when laptops and smartphones have to be totally put aside.
Watching videos is always fun. And learning is maximised when there is fun.
So how can we make watching videos a meaningful lesson in itself?
Using Gimkit to add excitement to the classroom. Students have not stopped asking me whether we are playing it.
Can you amplify student’s voices in the classroom?
No, not the yelling type. But getting to hear students’ learning, from every single child, and not just the vocal ones.